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- //
- // IQNSArray+Sort.m
- // https://github.com/hackiftekhar/IQKeyboardManager
- // Copyright (c) 2013-16 Iftekhar Qurashi.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- #import "IQNSArray+Sort.h"
- #import "IQUIView+Hierarchy.h"
- #import <UIKit/UIView.h>
- @implementation NSArray (IQ_NSArray_Sort)
- - (NSArray<UIView*>*)sortedArrayByTag
- {
- return [self sortedArrayUsingComparator:^NSComparisonResult(UIView *view1, UIView *view2) {
-
- if ([view1 respondsToSelector:@selector(tag)] && [view2 respondsToSelector:@selector(tag)])
- {
- if ([view1 tag] < [view2 tag]) return NSOrderedAscending;
-
- else if ([view1 tag] > [view2 tag]) return NSOrderedDescending;
-
- else return NSOrderedSame;
- }
- else
- return NSOrderedSame;
- }];
- }
- - (NSArray<UIView*>*)sortedArrayByPosition
- {
- return [self sortedArrayUsingComparator:^NSComparisonResult(UIView *view1, UIView *view2) {
-
- CGFloat x1 = CGRectGetMinX(view1.frame);
- CGFloat y1 = CGRectGetMinY(view1.frame);
- CGFloat x2 = CGRectGetMinX(view2.frame);
- CGFloat y2 = CGRectGetMinY(view2.frame);
-
- if (y1 < y2) return NSOrderedAscending;
-
- else if (y1 > y2) return NSOrderedDescending;
-
- //Else both y are same so checking for x positions
- else if (x1 < x2) return NSOrderedAscending;
-
- else if (x1 > x2) return NSOrderedDescending;
-
- else return NSOrderedSame;
- }];
- }
- @end
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